I've been the commissioner of a fantasy baseball league since 1999. There is one owner who has quit the league at least four times.
It's the same formula: he has a heated argument (often with multiple owners), he loses, and then he quits. I wait a while, and then I get an owner who wasn't really in the argument to e-mailhim and tell him everyone in the league wants him to come back.
It has always worked. Four times he has quit, four times he has returned. Every couple of years, he needs the league to show him a little love. He's our Shamar.
After the Fans lost immunity, there was no talk of giving Shamar what he wanted and voting him out. Shamar didn't ask for it either. All
that had been said the day before had been forgotten. Once Shamar
heard from the ladies in his alliance that they wanted him to stay, the
quit-talk was over. I say "the ladies", because I don't think Shamar cares what Matt
or Mike thinks. Matt had his run-in with Shamar on Day 1 and right
before the last challenge Mike offered to slap hands with Shamar as a
good luck gesture and got totally dissed.
Obviously, I think things aren't right with the alliance and Shamar has major problems in his immediate future. He had a decent idea hinting to Hope to vote for Eddie, but the execution was awful. It was too cryptic for Hope to figure out what he meant, and it got back to his alliance and caused a panic in Laura, who was
already sick of him ("the part of Shamar that was fun is completely
gone"). With Mike and Matt not having much of a relationship with
Shamar, how long can Sherri protect her
"Phillip"? Boston Rob protected Phillip to the Final 3 because he
reasonably controlled him. I don't think Sherri can control Shamar.
Phillip would never go against a BR order and plant ideas in the head of
the next person going home. Phillip would never disrespect a member of the alliance. Sherri might be forced by her alliance to let Shamar go or lose her alliance altogether.
- Brandon has been handed a gift, and he can't see it. Because he (deservedly) earned a reputation for loyalty in his first season, the main alliance might replace
Corinne with him. But, Brandon is suspicious of the messenger (Andrea)
and the fact that they might be trying to placate him because he
threatened to pee in the rice. He has a reasonable suspicion on that last point, which is why you shouldn't go around threatening to pee in the rice. His wild talk has created the situation that he finds himself in - one where the alliance's offers might be reasonably tainted. Great gameplay, Brandon! You've given everyone a reason to mislead you and a reason to distrust everything said to you! Genius!
- Malcolm has been removed from the closer role (he did little of
the tossing in the challenge) and found the idol. He also has an
alliance with an older woman who knows he has the idol. It's identical
to last season (except for the fact that his initial
tribe is winning). If there is going to be a war between Corinne and
Andrea, and Corinne loses (which is probable), Malcolm can probably escape unscathed (I doubt he would give the idol to save Corinne). I was very skeptical of his chances this time out, but he looks set to go deep into the game again.
- I would like to know more about how close Laura was to bolting her alliance.
- If Hope had understood Shamar's cryptic message and voted for Eddie, she'd still be in the game.
Good episode. I'm liking this season. I
can't wait for the Andrea/Corinne collision and to see whether Brandon
melts down and does something incredibly stupid. Where's Coach when you need him?